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Welcome to 64DD.net!
Your N64 and 64DD info and media source and community site.

With this website, we aim to build the biggest Nintendo 64 and Nintendo 64DD media and information database on the net as well as a strong community of N64 fans.

Enjoy your stay!

News & Updates:

31
Mar

Ogre Battle 64 is released on Virtual Console!

The critically acclaimed N64 RPG is finally released on the Wii Virtual Console! For those who are unfamiliar, Ogre Battle 64: Person of Lordly Caliber is a tactical RPG featuring many possible endings, plus a genre-defining character class system.

This strategic epic has retained its place in the hearts of tactical RPG fans for more than a decade, telling the story of Magnus Gallant, a recently graduated officer of the Palatinean Army who is assigned to the troubled southern region of his native land.

There he witnesses the plight of the lower classes – the victims of a tyrannical ruling elite whose only thought is for the preservation of its own lofty status. With civil war brewing, Magnus is faced with a terrible choice: to betray his own noble origins in the name of liberty, or to turn a blind eye to the evils of his rotten society....
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20
Mar

Zelda: Majora's Mask Debug ROM released

With the help of hidden-palace.org's drx, cen of zelda64.net has released a Debug ROM of Majora's Mask, very similar to the Ocarina of Time Debug ROM already available. VERY nice!

You can thank him and help him making some money back by making a PayPal donation to cendamos@gmail.com.

Release Thread

9
Mar

"Perfect Editor" - Perfect Dark Editor released!

SubDrag released v1.0 of "Perfect Editor", a comprehensive and exhaustive setup editor for Perfect Dark for N64 over at Goldeneye Vault.

Quote:
Perfect Dark Editor Official Release
March 7, 2010 2:36 pm | SubDrag

Although surreptitiously in the beta version of the editor for months, this is notice of the official release of the Perfect Dark Editor 1.0, "Perfect Editor". The new installation package includes a link to start GoldenEye Setup Editor, Perfect Editor, or the last one used. You have a full featured toolset, although not quite as expansive as GoldenEye, but includes ability to add all new maps, clipping, and as always, setup files with guards, paths, action blocks, objectives, etc. Enjoy! As a note, in GoldenEye Quick Convert was mostly used, but in PD, Quick Inject (F7) must be used instead. Report any bugs, as although it is 1.0, it may not be perfect. You can switch modes in the editor, between GE/PD using Tools -> Switch Game. I've nicknamed it "Perfect Gold", but the monikor may or may not stick. In the coming weeks, expect tutorial updates to include Perfect Dark, videos, and more new levels.


3
Mar

"Downshift" Preview

Here's a preview video of marshallh's homebrew N64 racing game in development, called "Downshift". Drool!

10
Jan

More ScummVM for N64 versions released

New versions of ScummVM for N64 were released by HKZ:

"Queen Engine" version including the full game "Flight of the Amazon Queen"
Download

"Sky Engine" version including the full game "Beneath a Steel Sky"
Download
9
Jan

ScummVM for N64 released

HKZ has released his N64 port of ScummVM, an implementation of LucasArts SCUMM interpreter, used in games such as Monkey Island, Indiana Jones, Day Of The Tentacle and Sam and Max.

You can find a sample rom with a game demo in it here or at 64Scener.

Make sure to use an Expansion Pak for best performance.

Thanks to nesworld for the news!
4
Jan

NeoFlash N64 Myth is out!

After years of development, Neoflash have released their N64 Myth, an USB N64 Flash cartridge.

* Supports N64 Roms up to 512 MBit
* 100% compatability
* Uses NEO2 cart to store Roms
* Supports all save types natively
* Upload/overwrite game save to PC via USB
* Multi-CIC support, can use any N64 cart to boot
* Multi game support, you can download 2 games at the same time and swap the game via a switch
* CPLD logic core upgradeable through the NDP upgrade kit
* SD and real multi game support under development

I will review it as soon as I reveice my unit.

N64 Myth
4
Jan

ScummVM for N64 in the works

A N64 port is in the works by HKZ. Here's a first screenshot:

ScummVM 64
4
Jan

Impressive N64 homebrew compilation

A nice video on Youtube by N64 coder marshallh, showing all of his demos from the past years. Some impressive stuff!

3
Jan

Super Smash Bros. is the 500th game on Virtual Console!

Although it has already been available for months on Europe and Japan, the US finally got the original N64 four-player fighting game for the Wii Virtual Console!

Play as Mario, Kirby, Fox, Link, Donkey Kong, Yoshi, Samus, Pikachu, and other secret characters in various locales, finding ways to throw each other out of the stage!

It is available for 1000 Wii Points and rated E.
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